This lesson pack includes:
Lesson PPT with worked examples/learning in context
Student workbook including teacher version with answers
Knowledge organiser
Homework sheet with answers
This unit consists of six lesson plus an end of unit assessment lesson. Each lesson consists of a lesson PPT and a walkthrough guide on how to create a maze game.
This is good way of introducing students to the basics of Gamemaker in preparation for the GCSE course.
A full unit of work suitable for Year 7 or low-ability Year 8 and includes:
6 lessons with activities (and solutions)
Each lesson includes an starter activity
E-portfolio and assessment portfolio to record progress (exemplar included)
End of unit assessment quiz
Assessment criteria for marking
Knowledge organiser
Scheme of work
This unit includes:
Five lessons in total
A programming project that is assessed and a multiple choice assessment to test theoretical knowledge.
Homework with answers
Worksheets for each lesson
Student portfolio to record work with exemplar.
Knowledge organiser
Scheme of work
A full revision guide that includes up to 60 different types of low-stakes activities that covers the entire R093 specification is designed so students can revise through Section A style questions.
An additional revision guide (Part B) to follow which focusses on topics in more depth and tailored towards the Section B style of the paper.
Both guides come with an answer/teacher version.
Sample version is also available.
The full R099 teaching and learning pack which includes:
12 lessons that cover the R099 specification.
Each lesson includes a teachers toolkit which provides further guidance on content delivery, assessment requirements and some exemplar material.
Practice assignment and an NEA scrapbook to record any notes that could be used in the final assignment.
Scheme of work
Workbooks with teacher versions for the theory based lessons in topic area 1.
In this pack you will find an SMS (Student Monitoring Sheet) which provides students with a checklist on what the key learning points are for this topic. Together with some exam questions to practice, model answers and mark schemes.
The model answers are included as a separate document.
The practice paper for this topic is also included with a mark scheme which is designed to be written in pupil speak and provide students with some insight to what the examiner is looking for.
This is a FREE sample, it's worth having a look. If this is something you would like to invest in then please leave me some feedback and I can get back to you.
The full package will include extras such as:
MCQ's (Multiple Choice Quizzes) for each topic.
Full scheme of work which correlates with the resources provided.
Practice papers for each topic.
Interim exams to internally monitor students progress every half term or termly and useful at a stage where sample papers are hard to come by.
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
The full R096 teaching and learning pack which includes:
14 lessons that cover the R096 specification.
Each lesson includes a teachers toolkit which provides further guidance on content delivery, assessment requirements and some exemplar material.
Practice assignment and an NEA scrapbook to record any notes that could be used in the final assignment.
Scheme of work
Workbooks with teacher versions for the theory based lessons in topic area 1.
This revision guide is walkthrough for the Section B portion of the R093 examination. The chosen scenario focuses on a print product.
The pack includes:
A workbook for students to complete with guidance and includes a teacher version with answers.
The same workbook has been converted into an exam style paper with a mark scheme if you prefer to use this.
This lesson pack includes:
Between 8-10 tasks that test breadth and depth of knowledge.
Lesson PPT with starter activity and in-class discusion based activities.
Student workbook that helps students develop their breadth and depth of knowledge. Teacher version with answers available.
Knowledge organiser useful to provide students in order to manage their cognitive load.
Knowledge capture - exam-style questions with mark scheme provided.
A booklet designed for the R081 examination for the OCR Creative iMedia qualification. There are 13 sections that each include 2/3 activities (with answers) Including a final challenge at the end!
This is a walkthrough guide to support students in their preparation for the Unit 2 examination for the GCSE Computer Science course.
The walkthrough guide includes:
A programming project for students to complete.
A walkthrough into a practical solution to support your delivery.
A short exam paper that is the equivalent to the programming project along with a mark scheme, all in the style of OCR.
100 challenges which can be written as algorithms or in code.
Each challenge has marking guidance, solutions in Python and OCR Exam Reference Language.
There are 9 sections, all challenges differentiated from low to high.
Lesson 13: Evaluating the digital asset
Each lesson pack includes:
• Lesson PPT with embedded activities and information.
• Student workbook including a teacher version with answers.
• A copy of an NEA scrapbook for an assignment-related activity (not in all packs)
• Knowledge organiser which can be used as support material in the lesson (not in all packs)
• New case studies, practice assignment and scenarios not provided by WJEC.
Practice paper with a mark scheme. It includes other topics not covered in the sample paper. Uses a similar format to what you expect students to come across in the examination.
This pack includes a set of lessons to support the delivery of the Unit 3 course for the WJEC GCSE Digital Technology qualification. The pack includes features such as:
13 lessons
Lesson PPT’s with discussion based activities
Workbook to record progress
NEA Scrapbook to record notes and help them practice for the real assignment.
Practice assignment brief
Adobe Premier Pro tutorials (Video and Written)
Knowledge organisers