docx, 1.03 MB
docx, 1.03 MB

The Life without STEM Interactive Game and supporting teachers note resources have been developed to aid learning in KS2. The interative game uses five scenarios to provide teachers with a topical and engaging tool for exploring how ideas, developments and discoveries in STEM subjects have changed and improved the world we live in.

Learning Objectives:

  • To understand the uses and implications of science, today and for the future.
  • To investigate and analyse a range of existing products and understand how key events and individuals in design and technology have helped shape the world.

Find more curriculum linked Interactive Games at www.siemens.co.uk/education.

Creative Commons "Sharealike"

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