Christmas Computing Quiz BundleQuick View
nwilkinnwilkin

Christmas Computing Quiz Bundle

5 Resources
Are you ready for an exhilarating and festive end of term Christmas activity? Look no further than our electrifying Christmas Computing Quizzes. This bundle includes 5 quizzes: one for year 7, 8, 9, 10 and even year 11 meaning you are reuse them year after year without fear that your students will have done them before. Prepare to be dazzled with these fun digital student-led quizzes specially crafted for each year group studying computing or computer science. Help Santa fix his sleigh, decorate a Christmas tree, solve a mystery, decode the secret Christmas message or break Santa out of prison by answering computing and Christmas related questions correctly that will leave both your SLT and your Computing and Computer Science pupils in high spirits as the term concludes. HOW DO THE CHRISTMAS COMPUTING QUIZZES WORK? Once you’ve purchased the resource you get a PDF file for each quiz which contains a link. Share the provided link with your students and watch as it whisks them away to an enchanting digital realm filled with engaging questions and a different, fun Christmas theme for each quiz. Your students can embark on this journey of knowledge and fun on their own, or, for an added dose of excitement, encourage pairs of students to team up and tackle the quiz together. The joy multiplies as collaboration ignites their enthusiasm. And the best part? The quiz is a self-guided adventure. As your students conquer each stage, the next one automatically beckons, providing you with invaluable time to support those in need or attend to the myriad of other holiday season tasks tugging at your attention. Fear not, for we’ve thought of everything. All the answers are readily available in the comprehensive teacher’s guides, ensuring you can rescue any students who find themselves in a puzzling predicament. These captivating experiences are designed to last most of the lesson but you may need to provide a second activity for early finishers. WHAT IS INCLUDED? You get five PDF files, one for each quiz, which contains the link to the activity and includes the answers. Don’t miss out on this fantastic opportunity! Grab your copy of this great value KS3 Computing and GCSE Computer Science Christmas Quiz bundle – a timeless gem that you can deploy year after year with each new wave of students. Let the festivities begin! IMPORTANT NOTE: In order to run the quizzes there are a few activities which require links to external websites. Here are the external sites that you will need to have unblocked on your school network. view . genial . ly jigsawexplorer . com what3words . com PLEASE NOTE: This game is intended to be used on a desktop or laptop computer and some of the features will not be available on an iPad or mobile device.
OCR J277 - Revision BundleQuick View
Davism1993Davism1993

OCR J277 - Revision Bundle

8 Resources
Everything in this bundle should allow for varied revision encompassing the entire of the J277 specifications for GCSE OCR Computer Science. Recently remade and updated resources! More being updated shortly! Enjoy!
J277 Revision Mats/Knowledge OrganisersQuick View
Davism1993Davism1993

J277 Revision Mats/Knowledge Organisers

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Recently remade specifically for J277! I have created revision mats/knowledge organisers for all topics in the OCR Computer Science GCSE (J277). I have found them particularly handy as homework for a topic or as a recap when finished the delivery of a topic. These are designed using the ‘OpenDyslexic’ font, this can be seen on the PDF’s. Formatting may differ on the publisher document if you do not have the font installed. This pack consists of the original publisher file as well as a PDF of all the mats too. Enjoy!
OCR J277 - Computer Science GCSE - Revision CardsQuick View
Davism1993Davism1993

OCR J277 - Computer Science GCSE - Revision Cards

(2)
Recently remade for J277! I have created revision cards for all topics in the OCR Computer Science GCSE (J277). These are used by my current Year 11 Cohort, they have found them quite effective as support tools in lessons and revision at home. I allow students to use them whilst answering question in lesson so that they are focusing on exam techniques whilst absorbing the subject knowledge too. I have created a revision wall by printing each card in A3 and arranging it on the wall. Students can consult the wall if they are stuck. All the cards have been designed to be printed double sided on the short edge, This is so that the topic name is on the back. All cards are using the ‘OpenDyslexic’ font, this can be seen on the PDF’s. Formatting may differ on the publisher document if you do not have the font installed. This pack consists of the original publisher file as well as a PDF of all the cards too. I have also created a PDF of each set of cards that represent each separate paper of the OCR course. Enjoy! UPDATE# I have added the Pseudocode Programming Techniques page, to match up with the Question Cards
Digital Functional Skills - Module 2 - Creating & Editing - Unit 2.1 - Formatting TextQuick View
SmartbooksSmartbooks

Digital Functional Skills - Module 2 - Creating & Editing - Unit 2.1 - Formatting Text

(0)
These resources have been created for those delivering the Digital Functional Skills Qualification at Entry Level which replaces the current Functional Skills ICT Qualification from 31st of July 2023.The DFS qualification’s main purpose is to provide reliable evidence of a learner’s achievements against content that is relevant to the workplace and real life. These resources provide a structured assessment in workbook form to evidence learner’s knowledge and skills as well as their ability to apply these in different contexts and demonstrate that all learning outcomes have been met. The qualification itself is made up of many 5 main skill areas (Modules) each with its own series of units. The unit workbooks include various challenges, activities and tasks to prove learners understanding. Each page has a header that includes the individual outcomes covered and can be assessed easily and signed off. This resource covers: Module 2 - Creating and Editing - 2.1 - Use a suitable application to enter, edit and format text This resource includes: Task 1 - Learners to identify 3 of the main Word processing software applications and then give 3 examples of editing and 3 examples of formatting text. This will confirm they know the difference. They will then move into an activity that requires them to label the basic formatting tools found in Microsoft WORD (The application that will be used throughout this unit) Task 2 - Using their existing knowledge coupled with some online research, learners will complete a table that showcases the functionality and application of the previously identified formatting tools.(Tutor Guided Answers are included) Task 3 (a) – Learners will open an email and download the attached document (This is included and will have been sent prior by the tutor). Learners will then format the text by following a series of instructions. They will then save the new version ready for the next task. (Guided Tutor example included) Task 3 (b) – This is a continuation of Task 3(a) with 8 more instructions, some of which will stretch and challenge. Learners will save and print work as evidence. (Guided Tutor example included) Task 4 – Learners will take part in a ‘true’ & ‘false’ quiz based on the dos and don’ts of formatting text. Tutors can then recap on the unit, encourage discussion and go through answers as a group (Guided Answers included) Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Other Workbooks in this DFSQ series are available on TES. Many are still being created and will all be available soon. This resource is currently in a PDF file format. Word versions are available for free upon purchase of the PDF, please message me directly for these at SmartbooksEd@outlook.com.
Cyber Security WorksheetsQuick View
nwilkinnwilkin

Cyber Security Worksheets

(0)
Here are 5 ready to use cyber security worksheets you can immediately use with your class with absolutely no preparation necessary. They can be printed out or completed on-screen as they comprise of PDF files with editable areas for students to enter their answers. You can even assign these worksheets as learning tasks using a VLE for students working at home. You even have a separate copy of each handout that contains the answers, making these a brilliant easy to use addition to your teacher toolkit. HOW CAN I USE THEM? These worksheets are ideal for An easy grab-and-go classroom activity, homework tasks and cover worksheets. . These engaging worksheets are perfect for computer science teachers, non-specialists and new teachers. WHAT IS INCLUDED? The 5 PDF worksheets included: Types of Attack – An easy worksheet where students are given a number of statements and need to decide on the type of attack it is. They then need to research a suitable news story about a cyber-attack and write it in their own words. A great starter worksheet when first introducing cyber security. Types of Attack – This 2-page worksheet includes another match the description activity and a writing activity about the motivation behind a cyber-attack. This is perfect for a starter or a plenary to recap what they have learnt. Malware – This activity gets your students thinking about how a cyber-attack will affect them personally. It also asks them to identify different malware from the descriptions given. Reducing Risks – Students need to explain how they can reduce the risks of the 5 different danger scenarios given to them. Great as a homework task. System Security Crossword – Students complete a crossword by using the clues given to them. A nice way of assessing their understanding of key phrases. Don’t forget the answers to each worksheet are included meaning you can use the answers yourself or give them to students for self-marking. These 5 worksheets will quickly become an essential tool in your teacher toolkit. They are a great way to break up the lesson, reinforce the learning and check your pupils’ understanding of cyber security. What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments. Have you seen our Cybersecurity Escape Room interactive challenge. Check it out here.
Digital Functional Skills - Module 2 - Creating & Editing - Unit 2.3 - Combining Text & ImagesQuick View
SmartbooksSmartbooks

Digital Functional Skills - Module 2 - Creating & Editing - Unit 2.3 - Combining Text & Images

(0)
These resources have been created for those delivering the Digital Functional Skills Qualification at Entry Level which replaces the current Functional Skills ICT Qualification from 31st of July 2023. The DFS qualification’s main purpose is to provide reliable evidence of a learner’s achievements against content that is relevant to the workplace and real life. These resources provide a structured assessment in workbook form to evidence learner’s knowledge and skills as well as their ability to apply these in different contexts and demonstrate that all learning outcomes have been met. The qualification itself is made up of many 5 main skill areas (Modules) each with its own series of units. The unit workbooks include various challenges, activities and tasks to prove learners understanding. Each page has a header that includes the individual outcomes covered and can be assessed easily and signed off. This resource covers: Module 2 - Creating and Editing - 2.3 - Combine different types of information (including text, graphics, images) for a given purpose. This resource includes: Task 1 - Learners to understand why and when it is appropriate to combine Text, graphics and images and identify 9 examples of when documents integrate different types of information. The next 3 pages offer basic tutorials on how to effectively use Text boxes, shapes, and icons. Task 2 - Learners will produce a document that will practically demonstrate their competence using the ‘Text box’, ‘Shape’ an ‘Icon’ formatting tools. (An example has been provided) Task 3– Learners will be challenged is to produce a ‘Lost Dog’ poster using Word. It will include an image sent by the tutor as well as other graphics and include the information provided. Task 4 – The objective of this task is for learners to demonstrate even further confidence when combining graphics and text. They will showcase this by designing a fictional restaurant menu. (Example Provided) Task 5 – Learners will take part in recap questionnaire (Guided answers provided) Task 6 - As a group learners will come up with 6 benefits combining text, graphics and images. Your tutor will give you some (provided) guidance. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Other Workbooks in this DFSQ series are available on TES. Many are still being created and will all be available soon. This resource is currently in a PDF file format. Word versions are available for free upon purchase of the PDF, please message me directly for these at SmartbooksEd@outlook.com. Feedback is Key and we value your positive comments and constructive criticism. Post a review and we will send you another singular resource of your choice for FREE! Just contact us at SmartbooksEd@outlook.com.
Digital Functional Skills - Mod 1 - Using Devices & Handling Information 1.1-1.5 BUNDLEQuick View
SmartbooksSmartbooks

Digital Functional Skills - Mod 1 - Using Devices & Handling Information 1.1-1.5 BUNDLE

5 Resources
These resources have been created for those delivering the Digital Functional Skills Qualification at Entry Level which replaces the current Functional Skills ICT Qualification from 31st of July 2023. The DFS qualification’s main purpose is to provide reliable evidence of a learner’s achievements against content that is relevant to the workplace and real life. These resources provide a structured assessment in workbook form to evidence learner’s knowledge and skills as well as their ability to apply these in different contexts and demonstrate that all learning outcomes have been met. The qualification itself is made up of many 5 main skill areas (Modules) each with its own series of units. Each workbook includes various challenges, activities and tasks to prove learners understanding. Each page has a header that includes the individual outcomes covered and can be assessed easily and signed off. This Bundle of resource covers: Module 1 - Using devices and handling information 1.1 Know the main features and uses of different types of device. This resource includes: Task 1 - Learners to identify 9 key digital devices using images. Task 2 - Using their existing knowledge coupled with some online research, learners will record below 5 key features for each digital device. Task 3 – Learner will then collate data on how much each device is used by themselves and their peers. Task 4 – Using questioning, learners will identify pros and cons of each device and their overall popularity. They will investigate other devices available on the market and give their opinions of the future of technology as a whole. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Module 1 - Using devices and handling information 1.2 Know what an application is and the main types of application software Task 1 - Demonstrate knowledge on the difference between Hardware and Software and give examples for both. Task 2 - Understand the function of an operating system and know where to find details of an OS on various devices. Task 3 - Become familiar with the different types of applications available and how they all have a different purpose. Task 4 - Know how to locate ‘screen time’ on mobile devices and analyse application usage and trends. Discuss the pro and cons and how screen time could be limited. Task 5 – Write a review for a favourite application using the template provided or leave an actual review on your mobile phone. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Module 1 - Using devices and handling information 1.3 Apply system settings (including display, sound, Wi-Fi, time, language, accessibility). Task 1 – Learners to become familiar with the system settings menu using Microsoft windows and identify specific settings found in each category i.e. Personalisation, Network etc. Task 2 – Learners will navigate System settings, locate particular icons and give reasons why they may need to be accessed and applied. Task 3 – Learners to read 3 scenarios and find a solution for each. They will also show clearly where to locate the setting required. Task 4 – Learners to create 2 of their own scenarios and challenge their peers to fins a solution using an appropriate system setting. Task 5 – Includes a selection of Flashcards that can be cut out, printed on cardboard or laminated and used to reinforce knowledge of system settings. Learners can also be given a card randomly and then demonstrate, using a device, how to apply that particular system setting. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Module 1 - Using devices and handling information. 1.4 Navigate online content to locate required information. Task 1 - Learners will correctly type 2 URL examples into a browser and record details about the different websites. Learner can continue this task by entering their own URLs to help familiarise themselves further with this practice. Task 2 - Learners will understand the difference between a browser and a search engine and show this by ticking the correct box next to each example logo. Task 3 - Learners to unscramble some of the various reasons why we all use the internet. They will also give some examples of their own. Task 4 - Learners will give examples of effective keywords to use when searching for relevant information online. Task 5 - Learners will show an understanding of how to check the validity of information found online and will choose 6 example websites to demonstrate this. Task 6 - Learners will follow step by step instructions on how to save websites into a browser and then bookmark 3 of their own for easier access. Task 7 - Learners to become familiar with the navigation tools found in browser (chrome) and match the correct name and function of 14 examples. Module 1 - Using devices and handling information - 1.5 Carry Out Searches online Task 1 - Learners are required to find the answers to find the answers to 18 general knowledge questions using the World Wide Web. This can be an individual or group timed challenge. All answers will be officially checked with any incorrect answers incurring a 10 second penalty. Task 2 - Learners will become familiar with the most commonly asked online questions. They will guess using ‘first word’ criteria and then carry out a search to find the ‘most popular’ based on the most current data. Task 3 - Learners will learn how to take a screenshot using different digital devices, put this into practice and attach the evidence. Task 4 - Learners will demonstrate how to carry out a variety of searches online. They are required to plan a fictional holiday following specific guidelines and meeting certain criteria. Extension Activity – Learners to continue with Task 4 and carry out two further searches based around the weather and reviews of their chosen destination and accommodation. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Other Workbooks in this DFSQ series are available on TES. Many are still being created and will all be available soon. This resource is currently in a PDF file format. Word versions are available for free upon purchase of the PDF, please message me directly for these at SmartbooksEd@outlook.com. Feedback is Key and we value your positive comments and constructive criticism. Post a review and we will send you another singular resource of your choice for FREE! Just contact us at SmartbooksEd@outlook.com.
Digital Functional Skills - Module 1 - Using Devices & Handling Information - 1.1 - Digital DevicesQuick View
SmartbooksSmartbooks

Digital Functional Skills - Module 1 - Using Devices & Handling Information - 1.1 - Digital Devices

(3)
These resources have been created for those delivering the Digital Functional Skills Qualification at Entry Level which replaced the current Functional Skills ICT Qualification from 31st of July 2023. The DFSQ’S main purpose is to provide reliable evidence of a learner’s achievements against content that is relevant to the workplace and real life. These resources provide a structured assessment in workbook form to evidence learner’s knowledge and skills as well as their ability to apply these in different contexts and demonstrate that all learning outcomes have been met. The qualification is made up of 5 Module and broken down into a series of units. The unit workbooks include various challenges, activities and tasks to prove learners understanding. Each page has a header that includes the individual outcomes covered which can be signed off. he individual outcomes covered and can be assessed easily and signed off. This workbook covers: Module 1 - Using devices and handling information Unit - 1.1 Know the main features and uses of different types of device. This resource includes: Task 1 - Learners to identify 9 key digital devices using images. Task 2 - Using their existing knowledge coupled with some online research, learners will record below 3 key features for each digital device. Task 3 – Learner will then collate data on how much each device is used by themselves and their peers. Task 4 – Using questioning, learners will identify pros and cons of each device and their overall popularity. They will investigate other devices available on the market and give their opinions of the future of technology as a whole. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Guided answers when appropriate are also included. Other Workbooks in this DFSQ series are available on TES. Many are still being created and will all be available soon. This resource is currently in a PDF file format. Word versions are available for free upon purchase of the PDF, please message me directly for these at SmartbooksEd@outlook.com. Feedback is Key and we value your positive comments and constructive criticism. Post a review and we will send you another singular resource of your choice for FREE! Just contact us at SmartbooksEd@outlook.com.
KS3 Computer Science:  Data Representation - Year 8Quick View
RobbotResourcesRobbotResources

KS3 Computer Science: Data Representation - Year 8

(0)
Within KS3 Computer Science: Data Representation - Year 8, your students will recall and build upon understanding developed within Data Representation for Year 7 and learn the following: To recall binary and denary conversion techniques from year 7. To be able to add two binary numbers using binary addition and understand the term overflow error. Understand the use and purpose of ASCII and Unicode character sets. Understand how images are stored on a computer. Understand the relationship between resolution, colour depth and file size. Recap the terms ‘Base 2’ and ‘Base 10’ number systems. To apply understanding to the use of Hexadecimal (base 16). Your students will learn these concepts through a range of clearly presented explanations and a range of tasks and challenges to consolidate learning. This unit of work also includes a final assessment. Full teacher solutions also included! Before completing this unit of work, it is recommended that your students complete Data Representation for Year 7 and Computer Systems for Year 8 so they have an understanding of the different hardware components of a computer.
Christmas Computing Quiz Bundle – Key Stage 3Quick View
nwilkinnwilkin

Christmas Computing Quiz Bundle – Key Stage 3

3 Resources
Are you ready for an exhilarating and festive end of term Christmas activity? Look no further than our electrifying Christmas Computing Quizzes. This bundle includes 3 quizzes: one for year 7, one for year 8 and another for year 9 meaning you are reuse them year after year without fear that your students will have done them before. Prepare to be dazzled with these fun digital student-led quizzes specially crafted for each year group in key stage 3. Help Santa fix his sleigh, decorate a Christmas tree or solve the mystery by answering computing questions correctly with a Christmas theme that will leave both your SLT and your key stage 3 computing pupils in high spirits as the term concludes. HOW DO THE CHRISTMAS COMPUTING QUIZZES WORK? Once you’ve purchased the resource you get a PDF file for each quiz which contains a link. Share the provided link with your students and watch as it whisks them away to an enchanting digital realm filled with engaging questions and a different, fun Christmas theme for each quiz. Your students can embark on this journey of knowledge and fun on their own, or, for an added dose of excitement, encourage pairs of students to team up and tackle the quiz together. The joy multiplies as collaboration ignites their enthusiasm. And the best part? The quiz is a self-guided adventure. As your students conquer each stage, the next one automatically beckons, providing you with invaluable time to support those in need or attend to the myriad of other holiday season tasks tugging at your attention. Fear not, for we’ve thought of everything. All the answers are readily available in the comprehensive teacher’s guides, ensuring you can rescue any students who find themselves in a puzzling predicament. These captivating experiences are designed to last between 30 to 40 minutes so you may need to provide a second activity for particularly speedy early finishers. WHAT IS INCLUDED? You get three PDF files, one for each quiz, which contains the link to the activity and includes the answers. Don’t miss out on this fantastic opportunity! Grab your copy of this great value Key Stage 3 Christmas Quiz bundle – a timeless gem that you can deploy year after year with each new wave of Key Stage 3 computing students. Let the festivities begin! Click here to check out this amazing bundle to get all 5 Key Stage 3 Computing and GCSE Computer Science quizzes at a knock down price. IMPORTANT NOTE: In order to run the quizzes there are a few activities which require links to external websites. Here are the external sites that you will need to have unblocked on your school network. view . genial . ly jigsawexplorer . com PLEASE NOTE: This game is intended to be used on a desktop or laptop computer and some of the features will not be available on an iPad or other mobile device.
Units of Storage - OCR GCSE LessonQuick View
ComputingWizardComputingWizard

Units of Storage - OCR GCSE Lesson

(1)
This lesson is about units of data storage and is designed to teach students about bits and how units are used to simplify file sizes. It has been specially created for the OCR GCSE Computer Science (J277) course, meaning there is no irrelevant content from other exam boards. This resource consists of a PowerPoint presentation, a worksheet with an answer sheet, custom exam-styled questions with a mark scheme, and a full lesson plan. See the video and the preview image to see what is included! Feedback has been considered when creating and updating this resource to ensure it is appealing, engaging, and challenging. This resource will be updated to ensure it is (one of) the best! Duration: 1 Lesson This resource is designed to cover: Units of data storage. Moving between different data units. Calculating required storage capacity for files. Why data needs to be converted to binary format. ⠀ Other complete lessons in Unit 1.2: RAM, ROM, and Virtual Memory (Primary Storage) Units of Storage (Current) Secondary Storage Binary Crash Course Representing Images Representing Sound Representing Characters Compression
WJEC ICT 2022 spec - 60 x Arrival Activities / Exit Tickets - Unit 1 - Level 1/2 Vocational AwardQuick View
mrsvernonictmrsvernonict

WJEC ICT 2022 spec - 60 x Arrival Activities / Exit Tickets - Unit 1 - Level 1/2 Vocational Award

(1)
60 arrival activities linking to almost every topic in Unit 1 (ICT in society) of the 2022 WJEC Level 1/2 Vocational Award in ICT. Mix of short questions, mind maps, definitions, things to think about and more. Could be used as arrival activities, quick tasks, or exit ticket activities. All on PowerPoint, so can be edited if desired. All activities are referenced to the content number within the spec for easy searching, and follow the order of the Unit 1 content from WJEC.
OCR J277 Recap Grids 400+ QuestionsQuick View
Davism1993Davism1993

OCR J277 Recap Grids 400+ Questions

(2)
I have created Recap Grids for all topics in the OCR Computer Science GCSE (J277). These were used by my Year 11 Cohort, they have found them quite effective as recap starters at the beginning of lessons and revision at home. They work great for testing students knowledge after delivering a topic as well . All the Recap have been designed to be displayed on an interactive whiteboard or on a mobile phone/tablet. All cards are using the ‘OpenDyslexic’ font. Formatting may differ on the the PowerPoint if you do not have the font installed. This pack consists of the original PowerPoint file with Macros programmed to ease the users navigation of the content. Enjoy!
Binary WorksheetsQuick View
nwilkinnwilkin

Binary Worksheets

(1)
Here are 11 worksheets available for immediate use, requiring no preparation. They cover binary, denary, hexadecimal and binary addition, making them a valuable addition to your teaching resources. Each worksheet includes a separate answer sheet. These worksheets can be printed or completed on-screen as PDF files with editable sections for students to enter their answers. The worksheets serve multiple purposes, including grab-and-go activities, homework tasks and cover worksheets. They are suitable for computer science teachers, non-specialists and new teachers. The 11 included PDF worksheets are as follows: Binary practise: This worksheet features 16 binary numbers to convert into decimal values. It includes placement value headings to aid students in learning binary to decimal conversion. Binary to decimal: This worksheet presents 5 challenges similar to the previous one, along with an additional 5 problems without bit placement headings. It also includes an extension activity that encourages students to contemplate the use of robots in different scenarios, making it an ideal homework task. More binary practice: This worksheet provides 16 additional binary numbers to convert into decimal, omitting the bit value headings. Binary square: This activity serves as a recap or starter exercise, where students input 0 or 1 in squares to form decimal values in rows or columns. Decimal to Binary PRINT ONLY: This worksheet requires students to convert 3 decimal numbers into their binary equivalents. It can only be completed offline, as students use blank spaces to record their workings. Binary to decimal to hexadecimal: This engaging worksheet prompts students to convert from binary to decimal and vice versa. It concludes with an exercise where students use a website to convert binary and decimal numbers to hexadecimal. It is suitable as homework before introducing hexadecimal in the next lesson. Binary to hex: An introductory activity where students complete a conversion table to convert 4-bit binary numbers to hex. They then apply this table to convert longer binary numbers into hex. Hex words: A fun activity where students convert binary numbers into hex to spell out short words. Binary to hex and addition: This versatile worksheet serves as an ideal homework task, allowing students to recap converting binary and decimal to hex, as well as binary addition. Adding with binary: This worksheet provides 6 problems for students to add 2 binary numbers, along with 2 extension challenges involving the addition of 3 binary numbers. It is well-suited for in-class activities. Answer sheets are included for each worksheet, enabling self-marking or teacher reference. These 11 worksheets will quickly become essential resources in your teaching toolkit. If you’re looking for more worksheets, you can find them by clicking here. Purchase now to enhance your lessons instantly and save valuable preparation time.
Teaching algorithms - pseudo code and flowchartsQuick View
simon_robertssimon_roberts

Teaching algorithms - pseudo code and flowcharts

(2)
Based around an introduction to algorithms, a total of 5 lessons are included in this package. Aimed at GCSE Computer Science, the 5 lessons are aimed at promoting an introduction to algorithms using decomposition. Every lesson comes complete with a teachers PowerPoint, iterative starter activities, lesson resources and an ‘Independent Learning Time’ section (this is aimed at allowing students to work independently to consolidate their understanding). Answers to flowchart and pseudo code tasks are included on the PowerPoints. Lesson 1: Introduction to algorithms using flowcharts, starts off with basic flowcharts based on easy scenarios and builds up to looking back at sound storage and representing this process as a flowchart. Lesson 2: Looking at more complex flowcharts to represent algorithms, focusing more on selection and iteration within algorithms. Independent Learning Activity includes exam questions for students to decompose problems and represent as flowcharts. Lesson 3: The focus of this lesson is to allow students time to work independently at solving complex algorithms as flowcharts. Using sequencing, selection and iteration a range of exam questions are included. Class activities are included beforehand to recap the learning of flowcharts. Lesson 4: An introduction to pseudo code - links the understanding of what pseudo code is to Python code which students may have come across beforehand from their NEA. Different examples of how code should be constructed are included. Several flowcharts are included on the PowerPoint which students then need to turn into pseudo code. Sequencing and selection are focused upon in this lesson. Lesson 5: Developing students understanding further using sequencing, selection and iteration. WHILE loops are demonstrated of how to construct a loop in pseudo code. Students will spend their time working on problems and trying to decompose these into pseudo code. Extension questions are included for the HAL students / students needing extra or more challenging work.
ICT / Computing / Science Activity: Researching Energy SourcesQuick View
stephgrimes86stephgrimes86

ICT / Computing / Science Activity: Researching Energy Sources

(0)
I made this resource to link Year 6’s ICT and Science topics: internet researching and energy. The objective of the worksheet is to research facts which complete the tables / questions given. The topic covers a range of different types of energy and examples of how they are used across the world. The last task gets the children to research facts of their own for one fuel type.
ICT Display wordsQuick View
SDLSDL

ICT Display words

(13)
40 slides of ICT words to display in ICT rooms. Print, laminate and cut out.
A LEVEL COMPUTER SCIENCE 9618 - Topical Past papers - Chapter 08-DatabasesQuick View
roshanmimroshanmim

A LEVEL COMPUTER SCIENCE 9618 - Topical Past papers - Chapter 08-Databases

(0)
8 Databases 8.1 Database Concepts 8.2 Database Management Systems (DBMS) 8.3 Data Definition Language (DDL) and Data Manipulation Language (DML) ** Updated Upto 2023 May-June ** Copyright to Cambridge Assessment International Education -© UCLES All copyright acknowledgements are reproduced online in the Cambridge Assessment International Education Copyright Acknowledgements Booklet.