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Computing with Barney

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ICT/Computing teacher since 2003 and Vice Principal. Interested in technology, gadgets, game design and software/web development. Owner of Barney - a rather grumpy at times but loveable West Highland Terrier who sometimes features in my resources!

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ICT/Computing teacher since 2003 and Vice Principal. Interested in technology, gadgets, game design and software/web development. Owner of Barney - a rather grumpy at times but loveable West Highland Terrier who sometimes features in my resources!
Binary Conversion and Arithmetic
jonmwardjonmward

Binary Conversion and Arithmetic

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This lesson introduces binary and compares it to denary. A method of converting denary to binary is then worked through and there are two worksheet activities for students to complete on binary conversion and arithmetic.
Computer Systems & Architecture Introduction
jonmwardjonmward

Computer Systems & Architecture Introduction

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This lesson introduces von Neumann architecture briefly and then focuses on inputs and outputs. Students explore the input and outputs devices that would be used in a self-service checkout and several other scenarios.
Computing 101
jonmwardjonmward

Computing 101

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A set of 7 topics that provide an introduction to the following Computing topics: binary, binary logic, CPU, network topologies and storage technologies.
Scratch Game Creation Unit
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Scratch Game Creation Unit

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This 14-lesson unit of work takes students through the process of creating their own game in Scratch. They start by considering what makes a game successful and then move on to learn gaming concepts like sprite movement, animation, collision detection and variables using Scratch. The lessons directly link to Scratch game resources I have placed in the Barney Game Studio on the Scratch website (http://scratch.mit.edu/studios/1977310/). At the end of their unit, there is a lesson on user testing where they will get the opportunity to peer assess the games they create. They can also create an instruction manual for their game, evaluating the forms and conventions of such documents and using desktop publishing software to create their own.
Theme Park Spreadsheet Assessment
jonmwardjonmward

Theme Park Spreadsheet Assessment

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This spreadsheet tests students ability to make a prediction from a model, create a graph, use the SUM and Goal Seek functions, write an IF statement and use data validation. The last sheet in the spreadsheet contains formulas that indicate when the student has completed each task correctly to help with marking.
Zorg the Alien Powerpoint transition project
jonmwardjonmward

Zorg the Alien Powerpoint transition project

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I have used this unit of work during primary liaison and transition in the past. I would deliver the first lesson to the primary students in their school and then they would work on their presentations and they would finish it off on induction days or when they started in September. I then assessed it using the grid to gauge a baseline on ICT presentation skills. However, this resource could be used for cover work for a few lessons in Y7 or at primary level. There are two powerpoints included: the first one outlines the task and provides an example from Zorg the Alien. There is also an ideas worksheet that the students use during that lesson to identify content before they go anywhere near the computers. The second powerpoint then covers the printing and annotation of their presentations. There is an assessment grid that you can adapt for your own brand of KS3 assessment in the brave new world of life-after-levels!
BBC Micro:bit Project
jonmwardjonmward

BBC Micro:bit Project

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This is an 18 lesson unit of work around Microbits, combining programming using the online microbit interface and electronic components. The components I used were sourced from http://microbit-accessories.co.uk but you could make your own or source from elsewhere as well. Helpsheets are provided for each of the electronic components. The students each have a workbook for the whole unit divided into sections that can be easily marked by the teacher, with opportunity/space for student reflection and response. Students start off learning about microbit theory, i.e. safe handling (static) and polarity, inputs, outputs and programming structures IF statements and loops. They then need to design the “next big thing” - a device that solves a problem, using the microbit. They will need to produce a design brief and circuit diagram. Once they have built it, there is a lesson on gathering user feedback and evaluation. At the end of the unit, they have the opportunity to create a business pitch for their new device. This is a great end to the unit as each student/group gets to share their creation to the rest of the class, with prizes for the best entries (at teacher’s discretion!) The course mainly links towards the D&T criteria (with reference to the relevant criteria at the end of each powerpoint) but could be used in Computing as well.
Storage Technologies
jonmwardjonmward

Storage Technologies

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Lesson where students learn about the three main storage technologies: optical, magnetic and solid-state. After researching each technology and how it works, they can then apply that knowledge to identify the most appropriate storage technology for each of the given scenarios in the worksheet. There is also an extension worksheet on Cloud storage.
Binary Logic
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Binary Logic

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Introduction to AND, OR and NOT gates. Students then complete the truth tables in a worksheet. They can then use the logic.ly website to self-assess whether they got the truth tables correct and create their binary logic gate diagram to program a car safety system.
Python Mini Test
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Python Mini Test

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Short activity that could be used as a starter to encourage students to work through some code snippets in their head and write down the output.